Last week I bought Okami for the Wii. I think the first couple days of any game is frustrating, but once you get the hang of it, yay! That graphic? That gives you an idea of how the game actually looks. The game looks like a Japanese watercolor. It doesn't look like Zelda or Final Fantasy.
You play a GOD. Granted a wolf god with diminished powers, but a GOD! Usually in these RPG's, you are the plucky young boy hero. But in Okami, not only are you a god, but mythical creatures refer to you as "the mother of us all". So, really, you're a GODDESS. But the humans call you Fido, mangy mutt, etc. Maybe the programmers were feminists, 'cause many times you do your mojo while the men are doing useless rituals and think they've made magic when it was you all along!
What a subversive game this is! You go around with a paintbrush renewing the land, but looking like you're making beautiful flowers and feeding woodland animals. I love it. I wonder if 14 yr old boys feel tricked, or whether the battles disguise the feminine touches. Don't get me wrong, I love the battles, but I love the prettiness, too.
Cliff and I are still early in the game, but we're loving it. I bought Wall-E over the weekend and we still haven't seen it because of Okami. I pointed out to Cliff how feminine the game was when you really thought about it. He shrugged with a smile and said, "I'm not just making flowers, but BEAUTIFUL FLOWERS!" Hee!